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03/11
What’s New in Guild Wars – Factions
Guild Wars Factions is the second in the Guild Wars series of games. The great thing about Guild Wars is that this multi player role playing game is that there is no monthly fee, you only pay once, which sets it apart from most other online games. With Guild Wars all you have to do is buy the game or purchase an account key online and you can play for an unlimited time. Guild Wars was released just over three years ago and has completely changed the face of massively multi player online rpg games [MMOPRG].
The first Guild Wars game Prophecies was criticized by some players and so there have been some changes made to the campaign. Players can get Factions as a game by itself or they can choose to add it on if they already have an existing Prophecies account – even if you buy Factions on its own you can still access quite a lot of the content of Prophecies.
Guild Wars Factions introduces players to a new continent Cantha where two opposing groups or factions, the Luxons and Kurzicks are constantly engaged in battle. When you play the game you decide which of the factions you want to belong to and then you can join in the war.Players help their factions to claim towns on the map from their opponents. This game has a new PVE or player versus environment campaign. The Luxons respect strength more than anything else, they have no religion and they live in the Jade Sea. The Kurzicks on the other hand respect religion and social order, they live in the dark environment of the Echovald Forests.
Originally Guild Wars had six professions (hence the guilds) but in this game another two professions, the Assasin and the Ritualist have been added. The chief skill of the Assasin is getting into a situation or battle quickly and getting out again just as quickly once the mission has been accomplished. An Assasin can teleport around the battlefield and they can also shadow step. The Assasin’s special skills means that they can do a great deal of damage to their opponents. The Assasin’s major weakness is the armor that used, it is not quite up to the task expected of it and this means that the Assasin is of little use in the front line of combat.
The Ritualist has a direct link to the spirit world and is able to conjure up spirits into the field either to protect their allies or attack their opponents. In addition to this they can communicate with the spirits of their ancestors in a ritual involving ashes and urns to create ghostly weapons to put into the hands of the spirits they have conjured up. Factions also contains new skills and armor for the six existing professions and there are new ways of playing the game for both player versus environment and player versus player.
Tom Kranz has been playing Guild Wars since its UK launch. As well as writing about the three Guild Wars chapters – Prophecies, Factions, Nightfall – he also covers Guild Wars gold and Guild Wars maps.