20

04/11

World of Warcraft – Guild Types Found in Azeroth (4 of 5)

5:52 am by admin. Filed under: Guild Guide

The final type of guild that you will encounter in World of Warcraft is the Hardcore Raid guild.

Hardcore Raiding Guilds are the top of the food chain in every MMORPG. They are the ones that have the best equipment the most money and the envy of many of the other guilds on their server. This is the type of guild that just salivates at the thought of a new expansion.

These types of guilds are usually multi-national with members in many different time zones and tend to have a raid of some kind going on all the time. It does not matter what time of the day or night you log in there is usually something going on.

The rules for this type of guild are very strict. One that I was a part of had a rule that stated, “If you are online and our guild is raiding …YOU are raiding.” I got a lot of killer equipment while in the guild but burnt out quickly.

If you are considering starting this type of guild you had better be ready. The commitment from the Guild Leader and officers in this type of guild is absolutely immense. You can’t just come home from work and decide to lounge around on the couch; there will be players in the game ready to do something. A Guild Leader cannot undertake running a guild like this alone. You must have trusted officers who know what they need to do.

The Hardcore Raiding Guild appeals to the fanatical “I MUST PLAY’ type of individual. If you are considering this type of guild, as your first attempt at running a guild then it would be my opinion that you should seek professional help…you are going to need it.

These types of guilds are few and far between, but can be found if you look hard enough. I have been a member of these types of guilds and while the reward was great so was stress.

Lee Ruleman is a 10 year veteran of Massively Multiplayer Online Role Playing Games (MMORPG) beginning with Ultima Online and continuing on through the present. It is Lee’s goal is to assist other players in attaining maximum level, the best equipment, large cash reserves, and advanced gaming knowledge, all in a 100% legal manner.

For a limited time Lee is offering his brand new product “Effective MMORPG Guild Creation and Management” for Free!

Stop by http://www.mmogamepro.com and grab your Free copy today.

13

04/11

World of Warcraft – Guild Types Found in Azeroth

5:51 am by admin. Filed under: Guild Guide

In this series of articles we will be outlining the various types of guilds that are found in the World of Warcraft Universe. While this series of articles is geared to World of Warcraft, the game I currently spend most of my time in, they are found in nearly all other MMO games as well.

The first type of guild that comes to mind is the Family or Chat Guild guild

These guilds can be basically thought of as a friend and family sort of affair or a glorified chat room. They seldom, if ever get together and do anything as a guild unit. This is not to say that they do not group together; rather that expecting to do anything in the way of mass raiding is most likely never going to happen. They usually have no scheduled guild events or reward systems.

The typical types of players joining these types of guilds are those who enjoy having a group to chat with but would rather pursue their own agenda. This type of guild appeals for the most part to those who are loners or prefer to solo most of the time.

There are usually very few rules to follow in a guild of this type and they may consist of simply have a good time, and treat others like you would have them treat you. These guilds usually suffer from member loss more than any other guild type, as most (though not all) players will join these types of guild when they are young or new to a server. They will remain until they gain some levels and gaming experience and discover a guild that is more suited their individual preferences.

On the bright side these types of guilds seem to hang around forever, there are always new players joining the game and younger characters of high-level players in other guilds.

Lee Ruleman is a 10 year veteran of Massively Multiplayer Online Role Playing Games (MMORPG) beginning with Ultima Online and continuing on through the present. It is Lee’s goal is to assist other players in attaining maximum level, the best equipment, large cash reserves, and advanced gaming knowledge, all in a 100% legal manner.

For a limited time Lee is offering his brand new product “Effective MMORPG Guild Creation and Management” for Free!

04

03/11

What Is Guild Wars?

5:49 am by admin. Filed under: Guild Guide

Massively multiplayer online role playing games (MMORPG) are a new genre of computer games which are proving hugely popular around the world. Client software is installed on your PC, and this lets you connect to the game’s servers. Joined thousands – even millions – of other players online, you are no longer restricted to just playing through a storyline by yourself.

MMORPGs expand the world of role playing games, allowing players the freedom to make their own storylines, and prove their skill not just against computer controlled opponents (NPCs) but also each other. Usually MMORPGs like World of Warcraft have a monthly subscription fee, on top of the initial fee required to purchase the game client.

Guild Wars from ArenaNet does away with these subscription fees. Once you have bought the software, installed it, and created an account to log in to the game, everything is free. This gives players the freedom to play Guild Wars as little or as often as they want.

Each character has a relatively low level cap of level 20. This is because Guild Wars is based more on skill rather than how far you have progressed in the game or what items your character has. Combined with the lack of a subscription fee, this has made Guild Wars very popular with casual gamers.

There are three campaigns – Prophecies, Factions and Nightfall. Each of these has their own unique characters, skills and items, along with the core characters and skills which are available in all campaigns. Each can be played as a standalone title, or registered with one account, allowing players to move their characters between the three storylines.

Prophecies alone has over 30 character/profession combinations, and more than 200 quests available through the storyline. Factions continues the initial storyline, moving events to a new continent. Nightfall, the third campaign, moves the action to an unexplored part of Tyria, and brings events in the main storyline to a climax.

Eye of the North is the game’s first true expansion, requiring one of the campaigns to be installed first. Aimed at established players, there are no new professions or characters available. Eye of the North introduces some new features which link the existing titles to the forthcoming sequel. The beta for Guild Wars 2, starting in 2008, is sure to have a huge take-up.

Since it’s release in April 2005, Guild Wars has sold over 4 million copies, and won numerous awards. With such a large established player base, as well as regular tournaments for cash prizes, the game is going still going strong.

Tom Kranz is a an avid player of Eye of the North, the expansion to the award winning Guild Wars. Follow the links for more information on Eye of the North maps and Guild Wars gold.

26

01/11

The Guild 2 – Highly Addictive

5:46 am by admin. Filed under: Guild Guide

“The Guild 2″ is a game that has every aspect you could want in a game. If you are okay with a long tutorial and learning a lot of features, you will thoroughly enjoy this PC game. It has elements from The Sims, Pirates, Dynasties, Law and Order, Politics and other cool concepts. Besides that, the graphics are awesome to top it off.

You design your character and choose his starting stats that build up with experience. This is typical of most rpgs(role playing games). You can be a craftsman, rogue, scholar or patron. Their is 3-5 subclasses in those categories depending on who you pick. Such as miners, woodcutters or black smithy. You can hire employees to help your business (rogues can hire thugs, patrons hire servants). This is highly immersive as their is real time economy in the game. You mine the iron, sell it in market, then a smith can buy it, make something and sell that item (armor, swords, etc.) in the market. Then the computer or real player can store it in his house or carry it. A rogue can then go to his house and steal it. So an item is never lost unless a character dies. He can even pass his items on to his children if he is of old age. Plus the prices in the market fluctuate depending on supply. You can make money just from buying and selling in various markets.

The game is multiplayer as well, online or network which makes it really enjoyable. You can compete in the markets or in elections. Vie for the city mayor or accuse each other of crimes in court. Or you can ally and try to take out the other computer guilds. Their are multiple cities in each map and tons of room to run your own city and show it off to your friend in game. You can even move different characters in your dynasty from town to town. So if you get bored of one town you can switch towns.

There are also titles in the game, you can go from commoner to baronet. You also pass your titles down to your children, so your dynasty can prosper. There is also a feature where your children take the attributes of you and your wife. So their stats will be good if you and your wife have great stats. You can control three people from your dynasty. This leaves plenty of room to have variety and keep things interesting. Since each character can’t change classes, you can have your wife and son be two different classes or you can specialize on one skill and refine it throughout generations, so your kids can be born with a mastery of skills in that craft.

Clarke Baldwin is a journalist who has worked for Dallas Morning News and other publications. You can find his story at Top 10 Upcoming Games 2009.

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